OpenGL ES Certification Training

Live Online & Classroom Certification Training

This course is for you if you want to learn advanced concepts in Open GL like EGL interfaces, Primitives, setting viewport, transformation, animation, and lighting. These aspects are covered in great detail in our course with equal emphasis on concepts and hands-on practicals alike.

(4.7) 136 Learners
Instructed by SPRINGPEOPLE

No Public/Open-house class on the topic scheduled at the moment!

Course Description


OpenGL ES is a cross-platform API for full-function 2D and 3D graphics on embedded systems - including amusement machines car infotainment systems mobile phones game consoles and digital appliances.This course provides the knowledge that a novice OpenGL ES programmer needs to author interactive 3D graphics applications using OpenGL ES. It covers fundamental topics such as overview of architecture modeling and lighting and introduces advanced topics using extensions such as matrix palette skinning animation.


At the end of OpenGL ES training course, participants will be able to:

  • Understand architecture of OpenGL ES and overview of some implementations
  • Read programs using OpenGL ES
  • Write 3D graphics applications for embedded systems with OpenGL ES

Programmers who want to write applications for Mac OS X, the iPhone, the iPod Touch, or the iPad.

Duration - 2 Days


Attendees should be able to read simple programs written in the C language. No previous experience with writing graphics programs is required. The course includes some basic concepts from linear algebra (vector notation and matrix multiplication), but previous knowledge of these subjects is not required.

Course Curriculum

Expand All
  • Introduction
  • OpenGL ES Overview
  • EGL Interface
  • Drawing Primitives
  • Setting Viewport
  • Transformation
  • Depth Buffer
  • Drawing Scene
  • Animation
  • Field of View
  • Lighting(I)
  • Lighting(II)
  • Conclusions
  • Blending
  • Pixel Operation
  • Texture Mapping(I)
  • Fog
  • Frame Buffer Operation
  • Buffer Object
  • Point Sprite Extension
  • Matrix Palette Extension
  • Other Tips
  • Conclusions


SpringPeople works with top industry experts to identify the leading certification bodies on different technologies - which are well respected in the industry and globally accepted as clear evidence of a professional’s “proven” expertise in the technology. As such, these certification are a high value-add to the CVs and can give a massive boost to professionals in their career/professional growth.

Our certification courses are fully aligned to these high-profile certification exams; at the end of the course, participants will have detailed knowledge, be eligible and be fully ready take up these certification exams and pass with flying colours.



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About the Instructor

Founded in 2009, SpringPeople is a global premier eLearning marketplace for Online Live, Instructor-led classes in the region. It is a certified training delivery partner of leading technology creators, namely Pivotal, Elastic, Lightbend, EMC, VMware, MuleSoft, RSA, and... Read More

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SPRINGPEOPLE SpringPeople Trainer

Debashish Maity

Program Architect
Course Material:
Class Experience:
Provide the latest exercise, classroom guides as current hands outs are old ones and not matching / consistent with class session.

SPRINGPEOPLE SpringPeople Trainer

Ritabrata Chakraborty

Application Development Team Lead
Course Material:
Class Experience:
Kindly include some part of Anypoint-MQ this course.

SPRINGPEOPLE SpringPeople Trainer


Course Material:
Class Experience:
No comments as of now

This class is intended for participants with some prior exposure to the technology and are now looking to build up their expertise on the topic.

On successful completion of the course, participants will be eligible to sit of the related certification exam (see course overview). All participants receive a course completion certificate, demonstrating their expertise on the subject.

Total duration of the online, live instructor led sessions. Sessions are typically delivered as short lectures (2-hrs weekdays/3-hrs weekends) and detailed hands-on guidance.

Expected offline lab work hours that participants will need to complete and submit to the trainer, during and after the instructor-led online sessions.

  1. We are happy to refund full fee paid - no questions asked - should you feel that the training is not up to your expectations.
  2. Our dedicated team of expert training enablement advisors are available on email, phone and chat to assist you with your queries.
  3. All courseware, including session recordings, will always be available to access to you for future reference and rework.

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