Become an iOS Wizard in 3 Days Training Logo

Become an iOS Wizard in 3 Days Training

Live Online & Classroom Enterprise Training

iOS Certification Courses are all about an incredible operating system and develop the best iOS development skill-sets which include the fundamentals of Objective C-programming Language, Memory Magement, UI basics, Modal Views and much more to feed your skills of iOS development.

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  • Enterprise Reporting

  • Lifetime Access

  • CloudLabs

  • 24x7 Support

  • Real-time code analysis and feedback

What is Become an iOS Wizard in 3 Days Training about?

The course will provide the participants an understanding of building mobile applications for iOS devices like iphone and ipad.

What are the objectives of Become an iOS Wizard in 3 Days Training ?

At the end of iOS (iPhone & iPad) training course, the participants will be able to:

  • Understand use of Objective-C in X-Code Environment
  • Use iOS Development Tools
  • Understand MVC architecture and build Scalable Apps iOS
  • Understand the Core iOS Concepts

What are the prerequisites for Become an iOS Wizard in 3 Days Training?

  • Good Understanding of C/C++ Programming Concepts
  • Good Understanding of OOPS Concepts
  • Basic Knowledge of OS X usage and navigation would be desired, not mandatory

Available Training Modes

Live Online Training

18 Hours

Classroom Training

3 Days

Course Outline Expand All

Expand All

  • Understanding the Development Environment
  • Installing the Tools
  • Components of the SDK
  • Understanding the Xcode and IB interface
  • Understanding the advantages and Limitations of Simulator
  • Migrating from C/C++ to Objective-C
  • Basics of Objective-C
  • What it inherits from C
  • Objective-C Messaging System
  • Message Arguments in Objective-C Messages
  • Conventions in Objective-C
  • NSString Class
  • NSString and NSMutableString
  • String Manipulations
  • Search & Replace String Classes nn
  • NSNumber Class
  • NSNumber Object-oriented
  • NSNumberFormatter nn
  • NSArray Objects
  • NSArray Creation Methods and Manipulations
  • NSMutableArrays
  • NSArray and NSMutableArray Methods
  • Fast Enumeration nn
  • NSDictionary
  • NSDictionary and NSMutableDictionary
  • KVP in Dictionaries
  • NSDictionary Methods
  • Inheritance in Obj-C
  • Polymorphism
  • Classes and Objects
  • Class Interface and Implementation
  • Creating your first Objective-C class
  • Properties Definitions and Attributes
  • Creating a simple class in Obj-C
  • ClassCategories& Extensions
  • Protocols and Delegation
  • Introduction to Memory Management
  • Legacy Memory Concepts and ARC nnn
  • Object Lifetime
  • Cleaning Up
  • Using Autorelease pools
  • Automatic Reference Counting (ARC)
  • Rules and limitations of ARC
  • Update a Project to ARC
  • Using iPhone Project Templates
  • Application Life Cycle
  • Creating User Interface
  • Basic GUI Components
  • UITextField, UISlider, UISegementControl, UIStepper, UIButtonetc
  • Actions, Outlets and Events
  • Handling Basic Interactions
  • The Human Interface Guidelines
  • Understanding Delegation
  • Alerting a User
  • Customization AlertViews
  • Capturing User response
  • TextField Alerts and Keyboard Styles
  • Implementing ActionSheets
  • Using NSLog for TroubleShooting and understanding App Flow
  • Using the Debugger
  • Creating breakpoints and Navigating through
  • Checking and Changing the values of Variables at Breakpoints
  • Understanding UINavigationController
  • Creating a Simple Table View
  • Reusing TableViewCells nn
  • Customizing a TableView
  • Grouping Data in Tables
  • Selecting and Navigation in TableViews
  • Introduction to Multi-View Applications
  • The MVC Architecture. Why and How to use MVC.
  • Subclassing Controllers
  • Creating a Utility Application and Creating Protocols
  • Implementing Different Animation for View Transitions
  • Understanding the Controller States in Life Cycle
  • Understanding Application Document Structure
  • Understanding the Product Folder Structure
  • The Application Default Folders and File Manager
  • Capturing Files form Bundles
  • Storing and retrieving data from Files
  • Storing and Retrieving data from Plists
  • Creating and Accessing your own Bundles
  • A Start Up Project using Different Controllers.n
  • Creating a Multi-View Application from Scratch
  • Creating Scenes and Segues
  • Adding Controllers
  • Passing Data Across Scenes
  • Understanding Master-detail Application
  • Universal Applications

Who is the instructor for this training?

The trainer for this Become an iOS Wizard in 3 Days Training has extensive experience in this domain, including years of experience training & mentoring professionals.

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