Conclave

Gamification For Interactive Learning

13th September 2019, Friday, 6:00 PM - 8:00 PM

Radisson Blu, Outer Ring Road, Marathahalli, Bangalore


Conclave
Agenda

"This is an experiential event where attendees will enjoy practical exposure to gamification throughout the conclave."

6:00 PM - 6:30 PM   - Registrations & Networking
6:30 PM - 7:30 PM   - Panel Discussion on "Gamification For Interactive Learning"
7:30 PM - 8:00 PM   - Open Forum & Q&A
8:00 PM Onwards   - Networking Over Cocktails & Dinner
Topics to be covered:
  • Gamification for enabling interactive learning experience
  • Role of Interactive learning in boosting learner engagement.
  • Case studies of Gamification in learning
Panelists
Surya Prakash Mohapatra

Surya Prakash Mohapatra

Global Head - Talent Transformation & LnD,
Wipro

Dinesh Thukaram

Dinesh Thukaram

Director- Learning & Talent Transformation,
Honeywell

Deepa Krishna

Deepa Krishna

Associate Director - L&OD,
Mindtree

Rajesh Toranagatti

Rajesh Toranagatti

Director- Corporate L&D,
Cypress Semiconductor Corp

Kaushik Ghoshal

Kaushik Ghoshal

Sr. Manager - Learning & Capability Building
ITC Infotech

Panel Discussion on

Gamification For Interactive Learning

In this digital age, the attention span of most employees is alarmingly poor. This becomes a challenge especially during corporate training sessions. In this scenario, the only way you can enable learning to reach employees is by providing an interactive learning experience. This is where Gamification comes into the picture.

From being a buzz, Gamification is now a widely accepted practice that has shown its versatility in meeting most of the corporate training needs.

Is it just a buzzword or does it really make a difference to Learning & Development? Is it merely a fun element or does it have a deeper scientific basis? Is gamification for your organization?

In this exclusive panel discussion, our eminent speakers will explore all these questions and more and will also pave the way for you to understand the role of gamification in employee engagement and retention.

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Conclave