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OpenGL Training

Live Online & Classroom Enterprise Training

This is the course for you if want to learn graphics and animation skills in a programmatic manner. Feedback, clipping, transformation, colors in terms of pixels, buffer, illumination, projections and OpenGL ES are some of the aspects of OpenGL taught in this course in great detail.

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  • Lifetime Access

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  • Real-time code analysis and feedback

What is OpenGL Training about?

Course Content:OpenGL Introduction Illumination Projections Visible Surface Determination & Hidden Surface Removal OpenGL ES State Variables

What are the objectives of OpenGL Training ?

At the end of OpenGL training course, participants will be able to:

  • Understand OpenGL
  • Understand 2d and 3d systems (both software and hardware)

What are the prerequisites for OpenGL Training?

This course will get you started with OpenGL and the graphics programming in 3D From the basics upwards till an intermediate stage

Available Training Modes

Live Online Training

18 Hours

Classroom Training

3 Days

Course Outline Expand All

Expand All

  • What is GLUT
  • Transformations
  • Homogenous Co-ordinates
  • Matrix Transformations - 2D and 3D
  • Clipping, Feedback
  • Composition of Transformations
  • Drawing with OpenGL
  • Colors, Pixels and Framebuffers
  • Ambient, Diffuse, Specular, Multiple Light Sources
  • Shading - Constant, Gouraud, Phong
  • Texture Mapping
  • Procedural Texturing
  • Memory Management
  • Shadows
  • Transparency
  • Reflection
  • Extended Light Sources
  • Depth of Field
  • Motion Blur
  • Blending
  • Viewing in 3D
  • Perspective
  • Parallel
  • Arbitrary 3D views
  • Math of Planar Projections
  • Query
  • Vertex Array Object, Vertex Array data, Buffers object, Transformation, Coloring, Rasterization, MutliSampling, Textures and Environment, Pixel Operations, Framebuffer Controls and State, Renderbuffer State, Pixel State, Shader Object, Shader Program Pipeline Object, Image, Transform Feedback State, Atomic Counter, Sync Object state
  • Introduction
  • WebGL
  • Setup in HTML5
  • Initializing Shaders in WebGL
  • Initializing Vertex Data
  • Texture Maps usage in WebGL

Who is the instructor for this training?

The trainer for this OpenGL Training has extensive experience in this domain, including years of experience training & mentoring professionals.

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